Wanted Dead or a Wild: the short verdict
Wanted Dead or a Wild is one of the sharpest bonus-driven slots in our list: three genuinely different rounds, VS reels that turn into multiplied Wilds, and a 12,500x ceiling. It is also rated 4 out of 5 for volatility and exists in four RTP versions, from 96.38% down to 88.42%, so where you play matters as much as how. Take it for the bonus variety, and check the RTP before the first spin.
19+ (18+ in AB, MB and QC). T&Cs apply. Not available to Ontario residents. Play responsibly.
To play Wanted Dead or a Wild is to step into a western duel on a 5x5 grid: 15 paylines, VS symbols that expand into Wild reels carrying multipliers from 2x to 100x, and three bonus rounds opened by three different scatters. Hacksaw Gaming rates the volatility 4 out of 5 and caps the max win at 12,500x the stake.
This review takes each part apart: how the base game pays, what the duels actually do, how the three bonuses differ, what each bonus buy costs in C$, and why the RTP you get depends on the casino. The free demo above runs in C$ play money and lists all three bonus buys, so you can try every round before risking anything of your own.
The base game: 15 lines on a 5x5 grid
Unlike the pay-anywhere slots that dominate our catalog, this one uses fixed lines. The grid has five reels and five rows, and wins pay on 15 paylines for three, four or five matching symbols from left to right. Every line is active on every spin, so the stake you choose is the total bet.
Symbols and pays
The paytable shows images only, so the names below describe the art. Values are multiples of the total bet:
- Wild: five on a line pay 20x
- Revolver cylinder: 2x, 10x or 20x for three, four or five
- Money bag and whiskey bottle: 1x, 5x or 10x
- Bull skull and outlaw with bandana: 0.50x, 2.50x or 5x
- Card symbols 10, J, Q, K and A: 0.10x, 0.50x or 1x
Reading a line win
Wins pay from the leftmost reel, so three revolvers on reels 1, 2 and 3 pay, while three on reels 2, 3 and 4 do not. Wilds stand in for the regular symbols on a line, and five Wilds across a line form the top regular win at 20x the bet.
Those numbers are deliberately small. Five revolvers on a line at a C$1 bet pay C$20, and most line wins are card symbols paying cents. The base game is designed as a waiting room for the VS reels and the bonus scatters; the line pays on their own will not keep a balance afloat for long.
DuelReels: what the VS symbols do
The signature feature is the VS symbol. When a VS lands in a position where it would be part of a winning line, it expands to cover its whole reel and turns that reel Wild. Two outlaws then duel on the reel, and the one who survives decides the multiplier, anywhere from 2x to 100x. That multiplier applies to wins through the reel.
If more than one VS reel is involved in a win, their multipliers are added together rather than multiplied. Two VS reels showing 10x and 25x give 35x, not 250x. A simple example at a C$1 bet:
- A line of money bags would pay 5x the bet for four in a row: C$5.
- Two VS reels complete that line, with 10x and 25x multipliers.
- The combined multiplier is 35x, so the line pays C$5 x 35 = C$175.
A full reel of Wilds can complete several lines at once, which is where the base game gets its occasional big hits. The catch is the condition: a VS only expands when it can be part of a win, so many land and do nothing.
Wanted Dead or a Wild bonus rounds compared
Each bonus has its own scatter, and three or more of the same kind open that round. The three play very differently, which is the main reason to choose this game over a single-bonus slot.
The Great Train Robbery
Three or more TRAIN ROBBERY scatters award 10 free spins in which every Wild that lands is sticky, staying in place until the round ends. Wilds can only accumulate during the round, never disappear, so the later spins tend to have more of the grid covered than the early ones.
Duel at Dawn
Three or more DUEL scatters award 10 free spins with more VS symbols than the base game. Every extra VS is another chance at a multiplied Wild reel, and since the multipliers are added, two or three on the same spin can stack into a large total.
Dead Man's Hand
Three or more DEAD scatters start a two-stage round. First, you collect Wilds and multipliers until three dead spins have passed. Then come three Showdown spins, in which every Wild you collected is added to the grid and the total multiplier you built is applied. A strong collection phase can make the Showdown very valuable; a short one can leave it thin.
| Bonus | Trigger | Core mechanic | Buy price |
|---|---|---|---|
| The Great Train Robbery | 3+ TRAIN ROBBERY scatters | 10 free spins, all Wilds sticky | 80x |
| Duel at Dawn | 3+ DUEL scatters | 10 free spins, more VS symbols | 200x |
| Dead Man's Hand | 3+ DEAD scatters | Collect Wilds and multipliers, then 3 Showdown spins | 400x |
The buy prices rise from round to round: Dead Man's Hand costs five times as much as the train bonus.
Which round suits which player
The Great Train Robbery is the most predictable of the three, because sticky Wilds keep whatever the round has built. Duel at Dawn depends on how many VS reels show up and how high their multipliers land, so it swings more from round to round. Dead Man's Hand is the all-or-nothing option: a long collection phase can set up a huge Showdown, and a quick end to it leaves three spins with little to work with.
Wanted Dead or a Wild slot demo bonus buy costs and the C$ maths
The demo lets you play Wanted Dead or a Wild free with a C$ play-money balance, using Hacksaw's own build. Its bet range runs from C$0.20 to C$2,000 a spin, and feature buys can cost more than that maximum. Real-money limits are set by each casino.
Because all three buys appear in the demo, it is the cheapest way to see what each round feels like. What it cannot show in a handful of tries is the average: a bought bonus can pay a small fraction of its price, and the next one can pay many times over. Treat a few demo buys as a preview of the mechanics, not as a guide to what the rounds return.
What the buys cost at Canadian stakes
| Bet | Train Robbery (80x) | Duel at Dawn (200x) | Dead Man's Hand (400x) | Max win (12,500x) |
|---|---|---|---|---|
| C$0.20 | C$16 | C$40 | C$80 | C$2,500 |
| C$0.50 | C$40 | C$100 | C$200 | C$6,250 |
| C$1 | C$80 | C$200 | C$400 | C$12,500 |
| C$2 | C$160 | C$400 | C$800 | C$25,000 |
Hacksaw lists the three buys at 96.27%, 96.33% and 96.43% RTP, close to the 96.38% of normal play, so buying does not improve the long-run return; it only compresses the waiting into one large payment. At C$1, a single Dead Man's Hand buy equals 400 normal spins.
RTP: why the casino you pick matters
On its game page, the Wanted Dead or a Wild Hacksaw Gaming listing shows four RTP figures: 96.38%, 94.55%, 92.33% and 88.42%. They are the same game with different long-run returns, and the casino decides which one it runs. You cannot tell them apart by playing; the difference only shows across a very large number of spins.
In C$ terms, here is what the house keeps on average per C$100 wagered over the long run:
- 96.38% version: C$3.62
- 94.55% version: C$5.45
- 92.33% version: C$7.67
- 88.42% version: C$11.58
So the lowest version costs a player more than three times as much as the highest for the same amount of play. Look for the RTP line in the game's rules or information screen before you play, and if a casino doesn't show it, ask support which version it runs. Our RTP and volatility page explains why this matters more than any tactic.
The same session at two RTPs
Take 1,000 spins at C$1, or C$1,000 wagered. On the 96.38% version the expected cost of that play is about C$36; on the 88.42% version it is about C$116. Any single session can land far from either figure, but over months of play the gap is real money.
19+ (18+ in AB, MB and QC). T&Cs apply. Not available to Ontario residents. Play responsibly.
Before you play Wanted Dead or a Wild: volatility 4/5 and your bankroll
Hacksaw rates the game 4 on its five-point volatility scale. In practice that means long runs of small line wins and dead spins, broken up by VS hits and bonuses that carry most of the return. A session that never reaches a bonus is a normal outcome, not bad luck.
- Pick the stake from the budget. C$100 at C$0.20 is 500 spins; at C$1 it is 100. The smaller stake gives the three scatters far more chances to line up.
- Keep buys out of the main budget. Decide in advance whether you will buy at all, which round, and how many times. One 400x buy at C$0.50 is already C$200.
- Use a stop rule for wins as well as losses. With volatility this high, a single bonus can multiply a balance. Deciding beforehand what you will keep makes it easier to walk away.
- Set time limits. Bonus rounds and buys make time pass quickly; a timer keeps track for you.
None of this changes the maths. Every spin is independent, and the house edge applies whatever the stake or pattern. Treat it as paid entertainment with a cost you set in advance.
Wanted Dead or a Wild slot review: how it compares with Hacksaw's other slots
Four Hacksaw slots are in our catalog. Set side by side, this is the one with the most bonus variety and the cheapest bonus buy price.
| Game | Grid and pays | Volatility | Max win | Top RTP | Bonus buys |
|---|---|---|---|---|---|
| Wanted Dead or a Wild | 5x5, 15 lines | 4/5 | 12,500x | 96.38% | 80x / 200x / 400x |
| Chaos Crew | 5x5, 15 lines | 5/5 | 10,000x | 96.30% | 129x |
| Le Bandit | 6x5, cluster pays | 3/5 | 10,000x | 96.34% | 100x / 250x |
| Le Pharaoh | 6x5, 19 lines | 3/5 | 15,000x | 96.21% | 100x / 250x |
Le Bandit and Le Pharaoh are calmer, rated 3 out of 5, and built around coin-collecting Golden Squares rather than duels. Chaos Crew shares the 5x5, 15-line layout but strips the game down to one free spins round and sits at the top of the volatility scale. Our Wanted Dead or a Wild review verdict: if you want three ways into a bonus and the option to pick the cheaper train round, this is the strongest of the four. For a step up in ceiling and risk outside Hacksaw, Mental from Nolimit City lists a 66,666x max win.
Who Wanted Dead or a Wild suits, and who should skip it
The game rewards patience and a clear budget. It suits players who enjoy the build-up to a bonus, like having a choice of rounds, and accept that most sessions are decided by one or two big moments rather than a steady stream of wins.
- A good fit if you like western themes, multiplied Wild reels and picking your own bonus through the buy menu.
- A good fit if you play at small stakes with a long session in mind: at C$0.20 the train buy costs C$16.
- A poor fit if you want frequent wins to keep the balance stable; the line pays are too small for that.
- A poor fit if you can't confirm the RTP version at your casino, since the lowest version changes the value a lot.
If the swings feel too large, the 3 out of 5 rated Le Bandit is a calmer Hacksaw game, and our slot catalog lets you filter by volatility.
Wanted Dead or a Wild online casinos in Canada: what to check
The game is offered by many casinos, but the conditions vary from one to the next. Ontario lets AGCO-registered private operators run under iGaming Ontario's regulated market, Alberta has had a regulated market under AGLC since 13 July 2026, and the other provinces follow their own frameworks, which are set out in our playing in Canada guide. Online gambling is 19+ in most provinces and 18+ in Alberta, Manitoba and Quebec.
- Licence - the site should be licensed for the province you are in.
- RTP version - 96.38% is the best of the four; anything lower costs more over time.
- Bonus buys - some markets restrict feature buys, so the menu may differ from the demo.
- Limits - deposit, loss and session limits should be easy to set.
If a site checks all four, the game you play there will match the one in the demo, apart from the money being real.
Wanted Dead or a Wild specification
Source: www.hacksawgaming.com and the game's in-game rules, checked 22 October 2026. A dash means the provider does not publish the figure.
What works and what does not
Pros
- Three different bonus rounds, each with its own trigger and buy price
- VS reels with 2x-100x multipliers can land big hits in the base game
- Cheapest buy is 80x, below the 100x common on other slots
- 12,500x max win: C$12,500 at a C$1 bet
- Free demo in C$ play money with all three buys available
Cons
- Four RTP versions; the lowest, 88.42%, costs over three times as much as 96.38%
- Volatility 4 out of 5: long stretches without a bonus are normal
- Base-game line pays are small; most of the return sits in VS reels and bonuses
- Dead Man's Hand costs 400x the bet: C$400 at a C$1 stake
How the feature works
Three or more of the same bonus scatter open one of three rounds. TRAIN ROBBERY scatters give 10 free spins with sticky Wilds. DUEL scatters give 10 free spins with extra VS symbols, which expand into Wild reels carrying 2x-100x multipliers that add together. DEAD scatters start Dead Man's Hand: collect Wilds and multipliers until three dead spins, then three Showdown spins with every collected Wild added and the total multiplier applied. Each round can be bought: 80x, 200x or 400x the bet.
Symbols and pays
Wanted Dead or a Wild compared

Wanted Dead or a Wild with a real balance
Up to CA$1,500 welcome offer + 100 free spins. Same game, same maths as the demo - set a budget before you start.
Start With Up to CA$1,50019+ (18+ in AB, MB and QC). T&Cs apply. Not available to Ontario residents. Play responsibly.
Written by Owen Brassard, Slot analyst
Fact-checked by Nadia Roy, Fact-checker - every figure on this game page is compared with the provider's own published material.
Updated · Our review process





